Riot Games: Using Agile to Build the World’s Largest e-Sport.

  • Team Captain — leading the overall effort
  • Product Lead — leading product strategies and resonance with audience
  • Delivery Lead — leading delivery and execution
  • Craft Lead — leading on technical direction in a specific craft area
  1. https://www.riotgames.com/en/work-with-us/disciplines/dev-management/riots-agile-team-leadership-model-a-story-of-challenging-convention
  2. https://www.riotgames.com/en/work-with-us/disciplines/dev-management/dont-go-chasing-waterfall-using-agile-methods-in-creative-development
  3. https://www.agilealliance.org/resources/videos/business-agility-webinar-episode-7/
  4. https://www.linkedin.com/pulse/how-2-man-team-used-agile-build-16-billion-company-8-years-matarelli/
  5. https://www.scrumalliance.org/ScrumRedesignDEVSite/media/ScrumAllianceMedia/Global%20Scrum%20Gatherings/2016%20Orlando/Presentations/DenningSteven_SGFLA_Slides.pdf
  6. http://joakimsunden.com/customer-obsession-and-agile-mindset-at-riot-games/

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Edward Lowe

Edward Lowe

Agile Delivery Manager at Babylon Health, interested in how to organise software teams to build great products.